Delivered at the end of the first half of 2008, OKTAL makes a technical and operational Study for the DGA/CAD concerning the combat in urban area.
The principal objective of this study is to determine the structure, the armament and the allocation in ammunition of an infantry heavy company task force, for 2015, in combat in urban area.
From scenarios able to provide all information on a very short range commitment of an infantry heavy company task force carried out by our experts, a brain storming allows a qualitative evaluation of the structures and allocations to lead to a quantitative evaluation on the simulator AZUR after having determined the discriminating criteria.
This study brings the answers to the following topics:
Requirements and allocation of anti-tank armament, automatic armament and composition of the screens of the light infantry weapons from the infantry section level up to the infantry heavy task force level according to the threats and of the types of mission.
Interest of the support brought by the weapons of the vehicles and allocations.
Technical constraints and potential use of the weapons in urban zone
Developed for the French DGA in 2005 and 2006, SENSURPRYS is a unique application for modeling, edititing and running combat simulation in an urban environment. SENSURPRYS simulation means are deployed at the CAD, ETBS and ETAS.
SENSURPRYS is a three-dimensional urban environment simulator that takes into account the insides and outsides of buildings for the preparation and design of urban disembarked combat systems.The operator can at any moment see and modify the physical aspects of the environment (inside and out) in 3D. He can also change the aspects of infantrymen, robots, UAVs, weapons and their effects, multi-spectral and acoustic sensor captors, or even artificial intelligence agents.
The main features of SENSURPRYS are the following :
Simulation edition, monitoring and replay man-machine interface,
Animation with artificial intelligence of:
UAV and robotic forces,
Dynamic 3D environment management,
Visualisation in different spectral domains (Infra Rouge band II and III, millimetre-length, light intensification, acoustic),
Flexibility by being able to add and enhance new simulation models,
HLA coupling to other simulators.
The SENSURPRYS simulator is based on powerful tools in terms of three-dimensional modeling. Interior environments and their geometrical changes in the course of time can be modelised with precision. In addition, to assess the behaviour of the characters in real time, as much information as needed must be added to the geometrical environment model.
The SENSURPRYS simulator enables mission preparation to be simplified by using amongst other things an Artificial Intelligence module. It also enables new weapons and the behaviour of the forces present (infantrymen, robots) to be assessed .
The simulator is open, meaning it can be interfaced with other behavioural models of existing models and also new models , which can be “virtually» tested.
SOTA 2G is an artillery firing simulator destined for forward observers that was developed by OKTAL in partnership with GAVAP for the French Army. The French artillery and infantry schools, les Ecoles d’Application de l’Artillerie et de l’Infanterie (EAA et EAI), and army regiments are equipped with the SOTA 2G.
The main objective of the SOTA 2 G is to train forward observers in:
navigating within the operational theatre
observing and finding stationary or mobile targets via different modes (binoculars, range-finders, day or thermal cameras)
transmitting firing demands,
visualising artillery firing effects
This simulator can be used for training new recruits as well as for tactical skill practice for more experienced personnel. An instructor PC enables up to 6 artillery observation vehicle crews to be supervised; each crew is comprised of one observer, one navigator, and one pilot.
This interoperable simulator was the first to be certified HLA in France. The system enables scenarios, which implement various threats and strategies, to be created, observers’ actions to be monitored in real time, and incidents to be introduced at any time. The replay and storage facilities mean that trainee progress can be monitored.